Current Event September 4, 2014
Earthquakes cause damage and create fear and uncertainty. But a new early warning system called Shake Alert is working to mitigate both. This phone app can rapidly detect earthquakes once they have begun, giving people time to prepare. The app is in the early testing stage but it successfully gave a warning before the recent earthquake in California. Listen to this public radio story to learn more about the technology and goals behind this early warning system.
Current Event September 3, 2014
This back-to-school season parents and economists alike are shocked by the costs associated with preparing students for school. Schools are increasingly asking families to buy supplies for the classroom and school, as well as personalized technology. The additional costs have some questioning whether it is reasonable. Listen to this public radio story to learn more about how families and schools are adjusting to increased technological costs.
Current Event September 2, 2014
More than a quarter of a million people in the United States have spinal cord injuries, and two million are in wheelchairs. A new technology from ReWalk Robotics brings some paraplegics the possibility of walking, with the help of a motorized exoskeleton. This radio story gives an inside look at the technology and the impact it can have on the lives of its users. Listen to learn more about the successes of the product as well as current obstacles and future goals.
Science Middle School
Rare earth minerals are very important to today's electronics. Your iPod, laptop, and television use them. They make electronics light so they don't need much power. But the Chinese have a lock on the production of rare earth elements and this could become a problem for the US.
Science Middle School
Energy and how it converts to power is a never-ending exploration for scientists. The most significant issue concerning energy right now is how to store it, especially for long periods of time. It's possible to get solar energy from the sun, but what happens to the energy when it's not a sunny day? There's also the problem of having enough space to hold all of this energy. Listen to learn how scientists are trying to figure out how energy can be stored long-term to power the things we use every day.
Current Event June 25, 2014
The Supreme Court is weighing in on threats posted on Facebook. So far courts have ruled threatening statements made on Facebook, including death threats, are true threats and punishable. Facebook says that they’re looking for conflict resolution strategies instead of always going straight to the authorities when they spot threats. Listen to this audio story to learn about threat made on social media.
Current Event June 3, 2014
Current Event May 15, 2014
Drones are not just for military use anymore. They are being used by journalists to report stories. But this is raising some privacy concerns.
Current Event March 17, 2014
Children can outgrow prosthetics quickly and it is also very expensive. 3-D printing can be used as a replacement since printed prosthetics are cheap to produce and sizing can easily be adjusted when the printer sits at home.
Current Event January 28, 2014
Brittle bones disease is a congenital disease that makes a person's bones extremely fragile and twisted. Currently, there is no cure — but engineering students at Rice University came together to build a robotic arm for one brittle bones patient. Listen to this story to learn how it changed the teen's life.
Current Event November 15, 2013
After Edward Snowden exposed the U.S government's spying activities, it is impossible to know what gets monitored and what doesn't. However, video game companies aren't hiding as we learned in this story posted last week. Video game companies are tracking players' every action to increase the addiction - so why aren't people as outraged at video game companies as they are at the government? Learn more about what third grade students think after hearing about the science behind video game addiction by listening to this story.
Current Event November 1, 2013
From the early days of Pong to the current obsession with Minecraft, the pull to video games has never wavered; if anything, it has strengthened through the targeted efforts of the video game industry. As players sit at home, researchers are gathering data about your habits and interests from each action you make in the game, so they are literally "getting into" the minds of players as well as their wallets. Listen to this story to see how they do it.